public class TrapRegionProjectile2 extends Codex {
private static final int TIMER_ID_INACTIVE = 1;
private static final int TIMER_ID_MULTIPLE = 2;
private CodexThing _emitter;
private String _templateName;
private String _gfxName;
private int _numProjectiles;
private float _delayBetween;
private float _delayInactive;
private boolean bActive;
private float[] offset;
public static String[] _params = new String[]{"Emitter thing", "Template to fire", "Template for Graphics", "Number of projectiles;1", "Delay in between;0.0", "Delay Inactive;5.0"};
public void entered(int guid, int causeGUID, int captureID) {